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健康心脏 is a Pygmalien, Vanessa, Dooley, Jules, Stelle, Mak and Karnok skill in The Bazaar. Its starting tier is Diamond . As Pygmalien, Vanessa, Dooley, Jules, Stelle, Mak or Karnok , you can find this skill at Nufu , Adira and Regenald . Deep Mechanics for 健康心脏 are available below.

Enchantments

Sources

History

12.0420266.01020253030

Show enchantment changes Show implementation changes 12.0 Mar 4, 2026 Tags Karnok 6.0 Sep 10, 2025 Tags Heal Tooltip The first time you fall below half Health each fight, Heal for 30% of your Max Health and Cleanse half your Burn and Poison . The first time you fall below half Health each fight, Heal equal to 30% of your Max Health and Cleanse half your Burn and Poison .

Deep Mechanics

健康心脏 Attribute Diamond Custom_0 0 HealAmount 0 PoisonRemoveAmount 0 BurnRemoveAmount 0 BuyPrice 40 Aura Diamond Effect Add 0.3 times, rounding up, the HealthMax of your player to the HealAmount of this skill Aura Diamond Effect Add 0.5 times, rounding up, the Burn of your player to the BurnRemoveAmount of this skill Aura Diamond Effect Add 0.5 times, rounding up, the Poison of your player to the PoisonRemoveAmount of this skill Ability Immediate Diamond Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_0 of this skill until the end of the fight Ability High Diamond Prereq. While this skill has a Custom_0 exactly 0 Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Heal your player for HealAmount [ 0 ] Ability High Diamond Prereq. While this skill has a Custom_0 exactly 0 Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Remove BurnRemoveAmount [ 0 ] from the Burn of your player Ability High Diamond Prereq. While this skill has a Custom_0 exactly 0 Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Remove PoisonRemoveAmount [ 0 ] from the Poison of your player