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硬壳 is a neutral skill in The Bazaar. Its starting tier is Bronze . 硬壳 can be obtained from Coconut Crab . Deep Mechanics for 硬壳 are available below.

Enchantments

Sources

Where to Find

Coconut Crab

History

4.0.0220252020304050203040500.20.011203040500.30.40.51203040502

Show enchantment changes Show implementation changes 4.0.0 Jul 2, 2025 Attribute Custom_2 0 Tooltip The first time you fall below half Health each fight, Shield equal to 20% » 30% » 40% » 50% of your Max Health . The first time you fall below half Health each fight, Shield equal to 20% » 30% » 40% » 50% of your Max Health . There are changes to this item's implementation. Deleted Aura Bronze Effect Add 0.2 times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this skill Added Aura Bronze Silver Gold Diamond Effect Add 0.01 times the Custom_1 of this card [ 20 » 30 » 40 » 50 ] times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this skill Deleted Aura Silver Effect Add 0.3 times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this skill Deleted Aura Gold Effect Add 0.4 times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this skill Deleted Aura Diamond Effect Add 0.5 times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this skill Added Aura This Aura is not enabled for any tier. Effect Add the Custom_1 of this skill [ 20 » 30 » 40 » 50 ] to the Custom_2 of this skill

Deep Mechanics

硬壳 Attribute Bronze Silver Gold Diamond ShieldApplyAmount 0 0 0 0 Custom_0 0 0 0 0 Custom_1 20 30 40 50 Custom_2 0 0 0 0 BuyPrice 5 10 20 40 Aura Bronze Silver Gold Diamond Effect Add 0.01 times the Custom_1 of this card [ 20 » 30 » 40 » 50 ] times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this skill Ability Immediate Bronze Silver Gold Diamond Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_0 of this skill until the end of the fight Ability Medium Bronze Silver Gold Diamond Prereq. While this skill has a Custom_0 exactly 0 Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Shield your player for ShieldApplyAmount [ 0 ]