Info
枪套 is a small Vanessa item in The Bazaar. Its starting tier is Silver . As Vanessa , you can find this item at Midsworth , Chronos , Goldie , Luxe , Kina , Tok's Clocks , Gaseo , Ande , Quixel , Valpak , Silvia and Jay Jay . You can also rarely find this item enchanted at Cobweb , Hef , Knightshade and Freiya . 枪套 can also be obtained from Elite Duelist . A full list of available enchantments for 枪套 can be found below. Deep Mechanics for 枪套 are also available below.
Enchantments
回复
每场战斗己方 生命值 首次降至一半时,获得 治疗 ,等量于 最大生命值 的10%。 BazaarDB automated finding: This triggers on your second item use each fight, not when you fall below half Health. Confirm with Deep Mechanics.
寒冰
每场战斗中首次使用物品时, 冻结 一件物品 2 秒。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
护盾
每场战斗中首次使用物品时,获得 护盾 ,等量于你 最大生命值 的10%。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
毒素
每场战斗中首次使用物品时,造成 10 剧毒 。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
沉重
每场战斗中首次使用物品时, 减速 2 件敌方物品 2 秒。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
炽焰
每场战斗中首次使用物品时,造成 10 灼烧 。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
疾速
此物品的 加速 持续时间翻倍。
致命
小型物品的 暴击率 + 30 % 。
辉耀
每场战斗中首次使用物品时,你的其他小型物品免疫 冻结 、 减速 和摧毁6秒。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
长青
每场战斗中首次使用物品时, 生命再生 量提高 10 。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
闪亮
此物品触发两次 加速 。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
黄金
此物品的价值翻倍。
黑曜石
每场战斗中首次使用物品时,造成 伤害 ,等量于你 最大生命值 的10%。 BazaarDB automated finding: This triggers on your second item use, not the first. Confirm with Deep Mechanics.
Sources
Where to Find
Merchants
Rare Enchanted Sources
Merchant Pools
安德 米兹沃斯 托克钟表店 吉娜 加瑟奥 葵仙子 戈尔迪 路克斯 瓦尔帕克 西尔维娅 杰杰 芙蕾雅* 癫茄* 贺夫* 蛛网* 时精* *Some Merchant's pools contain enchanted items. These are shown as a separate segment for each tier.
History
Show enchantment changes Show implementation changes 13.0 Apr 1, 2026 Mossy The first time you use an item each fight, Regen 10 . There are changes to this enchantment's implementation. Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action your player gains RegenApplyAmount [ 10 ] Regen until the end of the fight 12.0 Mar 4, 2026 Tier Gold Silver Cost 8 » 16 4 » 8 » 16 Value 4 » 8 2 » 4 » 8 Attribute Custom_1 0 Tooltip At the start of each fight, Haste your Small items for 1 » 2 second(s). The first time you use an item each fight, Haste your Small items for 1 » 2 » 3 second(s). Heavy Tooltip At the start of each fight, Slow 2 enemy items for 2 second(s). The first time you use an item each fight, Slow 2 enemy items for 2 second(s). There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Slow up to SlowTargets [ 2 ] random items on your opponent's board for SlowAmount [ 2 sec ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Slow up to SlowTargets [ 2 ] random items on your opponent's board for SlowAmount [ 2 sec ] Icy Tooltip At the start of each fight, Freeze an item for 2 second(s). The first time you use an item each fight, Freeze an item for 2 second(s). There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board for FreezeAmount [ 2 sec ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board for FreezeAmount [ 2 sec ] Shielded Tooltip At the start of each fight, Shield equal to 10% of your Max Health . The first time you use an item each fight, Shield equal to 10% of your Max Health . There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Shield your player for ShieldApplyAmount [ 0 ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Shield your player for ShieldApplyAmount [ 0 ] Restorative There are changes to this enchantment's implementation. Deleted Ability Immediate Gold Diamond Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Gold Diamond Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Heal your player for HealAmount [ 0 ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Heal your player for HealAmount [ 0 ] Toxic Tooltip At the start of each fight, Poison 10 . The first time you use an item each fight, Poison 10 . There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Poison your opponent for PoisonApplyAmount [ 10 ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Poison your opponent for PoisonApplyAmount [ 10 ] Fiery Tooltip At the start of each fight, Burn 10 . The first time you use an item each fight, Burn 10 . There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Burn your opponent for BurnApplyAmount [ 10 ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Burn your opponent for BurnApplyAmount [ 10 ] Shiny There are changes to this enchantment's implementation. Deleted Ability High Gold Diamond Trigger At the beginning of each fight Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec ] Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec » 3 sec ] Radiant Tooltip At the start of each fight, your other Small items become immune to Freeze , Slow and Destroy for 6 seconds. The first time you use an item each fight, your other Small items become immune to Freeze , Slow and Destroy for 6 seconds. There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 100 to the PercentFreezeReduction of other items on your board that are Small for the next 6.0s of the fight. Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Add 100 to the PercentFreezeReduction of other items on your board that are Small for the next 6.0s of the fight. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 100 to the PercentSlowReduction of other items on your board that are Small for the next 6.0s of the fight. Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Add 100 to the PercentSlowReduction of other items on your board that are Small for the next 6.0s of the fight. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 1 to the DestroyImmunity of other items on your board that are Small for the next 6.0s of the fight. Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Add 1 to the DestroyImmunity of other items on your board that are Small for the next 6.0s of the fight. Obsidian Tooltip At the start of each fight, deal Damage equal to 10% of your Max Health . The first time you use an item each fight, deal Damage equal to 10% of your Max Health . There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Deal DamageAmount Damage [ 0 ] to your opponent Added Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Deal DamageAmount Damage [ 0 ] to your opponent There are changes to this item's implementation. Deleted Ability High Gold Diamond Trigger At the beginning of each fight Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec ] Added Ability High Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 0 Trigger When any other item on your board is used Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec » 3 sec ] Added Ability Immediate Silver Gold Diamond Trigger When any other item on your board is used Action Add 1 to the Custom_1 of this item until the end of the fight 10.0 Jan 7, 2026 Radiant There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 100 to the PercentFreezeReduction of items on your board that are Small for the next 6.0s of the fight. Added Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 100 to the PercentFreezeReduction of other items on your board that are Small for the next 6.0s of the fight. 8.0 Nov 5, 2025 Shiny This Hastes twice. There are changes to this enchantment's implementation. Added Ability High Gold Diamond Trigger At the beginning of each fight Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec ] 6.0 Sep 10, 2025 Golden This has double value. There are changes to this enchantment's implementation. Added Aura Gold Diamond Effect Multiply the SellPrice of this item by 2 Deadly Tooltip Your Small items have + 15 30 % Crit Chance . There are changes to this enchantment's implementation. Deleted Aura Gold Diamond Effect Add 15% to the CritChance of items on your board that are Small AND can Crit Added Aura Gold Diamond Effect Add 30% to the CritChance of items on your board that are Small AND can Crit 5.0.0 Aug 13, 2025 Multicast 1 Tooltip At the start of each fight, your Small items gain Haste for 1 » 2 second(s). At the start of each fight, Haste your Small items for 1 » 2 second(s). Radiant At the start of each fight, your other Small items become immune to Freeze , Slow and Destroy for 6 seconds. There are changes to this enchantment's implementation. Added Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 100 to the PercentFreezeReduction of items on your board that are Small for the next 6.0s of the fight. Added Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 100 to the PercentSlowReduction of other items on your board that are Small for the next 6.0s of the fight. Added Ability Medium Gold Diamond Trigger At the beginning of each fight Action Add 1 to the DestroyImmunity of other items on your board that are Small for the next 6.0s of the fight. Heavy Tooltip At the start of each fight, Slow small enemy items for 2 second(s). At the start of each fight, Slow 2 enemy items for 2 second(s). There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Slow all random items on your opponent's board that are Small AND have a CooldownMax more than 0 sec for SlowAmount [ 2 sec ] Added Ability Medium Gold Diamond Trigger At the beginning of each fight Action Slow up to SlowTargets [ 2 ] random items on your opponent's board for SlowAmount [ 2 sec ] Icy Tooltip At the start of each fight, Freeze 1 small item for 4 second(s). At the start of each fight, Freeze an item for 2 second(s). There are changes to this enchantment's implementation. Deleted Ability Medium Gold Diamond Trigger At the beginning of each fight Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board that is Small for FreezeAmount [ 4 sec ] Added Ability Medium Gold Diamond Trigger At the beginning of each fight Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board for FreezeAmount [ 2 sec ] Turbo Tooltip This has double Haste duration. This Hastes for twice as long. Deadly Tooltip Your Small items have + 25 15 % Crit Chance . There are changes to this enchantment's implementation. Deleted Aura Gold Diamond Effect Add 25% to the CritChance of items on your board that are Small AND can Crit Added Aura Gold Diamond Effect Add 15% to the CritChance of items on your board that are Small AND can Crit 4.0.0 Hotfix#2 Jul 3, 2025 Tier Silver Gold Cost 4 » 8 » 16 8 » 16 Value 2 » 4 » 8 4 » 8 Tooltip At the start of each fight, your Small items gain Haste for 1 » 2 » 3 1 » 2 second(s). There are changes to this item's implementation. 3.0.0 Jun 4, 2025 Shielded Tooltip At the start of each fight, Shield 60 . At the start of each fight, Shield equal to 10% of your Max Health . There are changes to this enchantment's implementation. Added Aura Gold Diamond Silver Effect Add 0.1 times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this item Restorative Tooltip You have +8 Regen . The first time you fall below half Health each fight, Heal equal to 10% of your Max Health . There are changes to this enchantment's implementation. Added Ability Low Gold Diamond Silver Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Heal your player for HealAmount [ 0 ] Added Ability Immediate Gold Diamond Silver Prereq. While your player has a Health less than 0.5 times, rounding up, the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Aura Gold Diamond Silver Effect Add the RegenApplyAmount of this item [ 8 ] to the HealthRegen of your player Added Aura Gold Diamond Silver Effect Add 0.1 times, rounding up, the HealthMax of your player to the HealAmount of this item Toxic Tooltip At the start of each fight, Poison 6 10 . There are changes to this enchantment's implementation. Fiery Tooltip At the start of each fight, Burn 6 10 . There are changes to this enchantment's implementation. Deadly There are changes to this enchantment's implementation. Deleted Aura Gold Diamond Silver Effect Add 25% to the CritChance of items on your board that are Small AND have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Regen Added Aura Gold Diamond Silver Effect Add 25% to the CritChance of items on your board that are Small AND can Crit Obsidian Tooltip At the start of each fight, Deal 60 Damage . At the start of each fight, Deal Damage equal to 10% of your Max Health . There are changes to this enchantment's implementation. Added Aura Gold Diamond Silver Effect Add 0.1 times, rounding up, the HealthMax of your player to the DamageAmount of this item 2.0.0 May 7, 2025 Radiant This enchantment has been removed. Restorative Tooltip You have +8 Regeneration . You have +8 Regen . Toxic Tooltip At the start of each fight, Poison 4 6 . Fiery Tooltip At the start of each fight, Burn 8 6 . Deadly Tooltip Your Small items have + 20 25 % Crit Chance . There are changes to this enchantment's implementation. Deleted Aura Gold Diamond Silver Effect Add 20% to the CritChance of items on your board that are Small AND have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Regen Added Aura Gold Diamond Silver Effect Add 25% to the CritChance of items on your board that are Small AND have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Regen 1.0.0 Apr 2, 2025 Restorative There are changes to this enchantment's implementation. Deleted Aura Gold Diamond Silver Effect Add 8 to the HealthRegen of your player Added Aura Gold Diamond Silver Effect Add the RegenApplyAmount of this item [ 8 ] to the HealthRegen of your player 0.1.9 Mar 19, 2025 Tags Apparel Deadly There are changes to this enchantment's implementation. Deleted Aura Gold Diamond Silver Effect Add 20% to the CritChance of items on your board that are Small AND have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Added Aura Gold Diamond Silver Effect Add 20% to the CritChance of items on your board that are Small AND have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Regen
Deep Mechanics
枪套 (Not enchanted) Attribute Silver Gold Diamond HasteAmount 1s 2s 3s Custom_1 0 0 0 SellPrice 2 4 8 BuyPrice 4 8 16 Ability Immediate Silver Gold Diamond Trigger When any other item on your board is used Action Add 1 to the Custom_1 of this item until the end of the fight Ability High Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 0 Trigger When any other item on your board is used Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec » 3 sec ] 黄金 枪套 Tooltip 此物品的价值翻倍。 Aura Silver Gold Diamond Effect Multiply the SellPrice of this item by 2 沉重 枪套 Tags Slow Tooltip 每场战斗中首次使用物品时, 减速 2 件敌方物品 2 秒。 Attribute Silver Gold Diamond SlowTargets 2 2 2 SlowAmount 2s 2s 2s Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Slow up to SlowTargets [ 2 ] random items on your opponent's board for SlowAmount [ 2 sec ] 寒冰 枪套 Tags Freeze Tooltip 每场战斗中首次使用物品时, 冻结 一件物品 2 秒。 Attribute Silver Gold Diamond FreezeTargets 1 1 1 FreezeAmount 2s 2s 2s Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board for FreezeAmount [ 2 sec ] 疾速 枪套 Tags Haste Tooltip 此物品的 加速 持续时间翻倍。 Aura Silver Gold Diamond Effect Multiply the HasteAmount of this item by 2 护盾 枪套 Tags Shield Tooltip 每场战斗中首次使用物品时,获得 护盾 ,等量于你 最大生命值 的10%。 Attribute Silver Gold Diamond ShieldApplyAmount 0 0 0 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Shield your player for ShieldApplyAmount [ 0 ] Aura Silver Gold Diamond Effect Add 0.1 times, rounding up, the HealthMax of your player to the ShieldApplyAmount of this item 回复 枪套 Tags Heal Tooltip 每场战斗己方 生命值 首次降至一半时,获得 治疗 ,等量于 最大生命值 的10%。 Attribute Silver Gold Diamond HealAmount 0 0 0 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Heal your player for HealAmount [ 0 ] Aura Silver Gold Diamond Effect Add 0.1 times, rounding up, the HealthMax of your player to the HealAmount of this item 毒素 枪套 Tags Poison Tooltip 每场战斗中首次使用物品时,造成 10 剧毒 。 Attribute Silver Gold Diamond PoisonApplyAmount 10 10 10 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Poison your opponent for PoisonApplyAmount [ 10 ] 炽焰 枪套 Tags Burn Tooltip 每场战斗中首次使用物品时,造成 10 灼烧 。 Attribute Silver Gold Diamond BurnApplyAmount 10 10 10 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Burn your opponent for BurnApplyAmount [ 10 ] 致命 枪套 Tags Crit Tooltip 小型物品的 暴击率 +30% 。 Aura Silver Gold Diamond Effect Add 30% to the CritChance of items on your board that are Small AND can Crit 闪亮 枪套 Tags Haste Tooltip 此物品触发两次 加速 。 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Haste all items on your board that are Small AND have a CooldownMax more than 0 sec for HasteAmount [ 1 sec » 2 sec » 3 sec ] 辉耀 枪套 Tooltip 每场战斗中首次使用物品时,你的其他小型物品免疫 冻结 、 减速 和摧毁6秒。 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Add 100 to the PercentFreezeReduction of other items on your board that are Small for the next 6.0s of the fight. Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Add 100 to the PercentSlowReduction of other items on your board that are Small for the next 6.0s of the fight. Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Add 1 to the DestroyImmunity of other items on your board that are Small for the next 6.0s of the fight. 黑曜石 枪套 Tags Weapon Damage Tooltip 每场战斗中首次使用物品时,造成 伤害 ,等量于你 最大生命值 的10%。 Attribute Silver Gold Diamond DamageAmount 0 0 0 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action Deal DamageAmount Damage [ 0 ] to your opponent Aura Silver Gold Diamond Effect Add 0.1 times, rounding up, the HealthMax of your player to the DamageAmount of this item 长青 枪套 Tags Regen Tooltip 每场战斗中首次使用物品时, 生命再生 量提高 10 。 Attribute Silver Gold Diamond RegenApplyAmount 10 10 10 Ability Medium Silver Gold Diamond Prereq. While this item has a Custom_1 exactly 1 Trigger When any other item on your board is used Action your player gains RegenApplyAmount [ 10 ] Regen until the end of the fight