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摆锤 is a medium Mak item in The Bazaar. Its starting tier is Diamond . As Mak , you can find this item at Orion , Luxe , Kina , Barkun , Mittel , Quixel , Valpak , Jay Jay and The Antiquarian . You can also rarely find this item enchanted at Cobweb , Chronos , Hef , Knightshade and Freiya . A full list of available enchantments for 摆锤 can be found below. Deep Mechanics for 摆锤 are also available below.

Enchantments

回复

使用相邻物品时,获得 20 治疗 。

寒冰

使用相邻物品时, 冻结 一件物品 0.5 秒。

护盾

使用相邻物品时,获得 20 护盾 。

毒素

使用相邻物品时,造成 2 剧毒 。

沉重

使用相邻物品时, 减速 一件物品 1 秒。

炽焰

使用相邻物品时,造成 2 灼烧 。

疾速

使用相邻物品时,使之 加速 1 秒。

致命

相邻物品 + 40 % 暴击率 。

辉耀

相邻物品受到的 冻结 和 减速 效果时长减半。

长青

当你使用相邻物品时, 生命再生 量提高 2 。

闪亮

此物品的 充能 翻倍。

黄金

此物品的价值翻倍。

黑曜石

使用相邻物品时,造成 20 伤害 。

Sources

Merchants

BarkunJay JayKinaLuxeMittelOrionQuixelThe AntiquarianValpak

Rare Enchanted Sources

ChronosCobwebFreiyaHefKnightshade

Merchant Pools

蛛网* 奥利恩 时精* 路克斯 吉娜 橡树君 贺夫* 米透 葵仙子 瓦尔帕克 杰杰 癫茄* 芙蕾雅* 古董商

History

13.012026228.0520251011011011016.01020252304030405.1192025215.0.0132025163232816161225050111110.51110.51020152012122530253010203.0.042025250252.0.0720251.0.0220251210201234110.514400.530410124110.514400.524113410.514400.5304101120100.514400.512010180150.514400.5180151210.514400.51211210.514400.51210222502250120100.514400.5120100102000102000.1.91920250102000102000102000102000.1.8520258481632163224816816112343212102020304050120400.51200.51412340.514102400.530411240.51411400.52434400.53040.5142201200.51420400.5120301800.51430400.51802120.5142400.5124120.5144400.512110212340310121210120102000102000203040500

Show enchantment changes Show implementation changes 13.0 Apr 1, 2026 Mossy When you use an adjacent item, Regen 2 . There are changes to this enchantment's implementation. Added Ability Medium Diamond Trigger When any adjacent item is used Action your player gains RegenApplyAmount [ 2 ] Regen until the end of the fight 8.0 Nov 5, 2025 There are changes to this item's implementation. Deleted Ability Low Diamond Trigger When the item to the right is used Action Charge up to ChargeTargets [ 1 ] card among the item to the left if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec ] Added Ability Medium Diamond Trigger When the item to the right is used Action Charge up to ChargeTargets [ 1 ] card among the item to the left if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec ] Deleted Ability Low Diamond Trigger When the item to the left is used Action Charge up to ChargeTargets [ 1 ] card among the item to the right if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec ] Added Ability Medium Diamond Trigger When the item to the left is used Action Charge up to ChargeTargets [ 1 ] card among the item to the right if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec ] 6.0 Sep 10, 2025 Golden This has double value. There are changes to this enchantment's implementation. Added Aura Diamond Effect Multiply the SellPrice of this item by 2 Deadly Tooltip Adjacent items have + 30 40 % Crit Chance . There are changes to this enchantment's implementation. Deleted Aura Diamond Effect Add 30% to the CritChance of adjacent items that can Crit Added Aura Diamond Effect Add 40% to the CritChance of adjacent items that can Crit 5.1 Aug 19, 2025 Tooltip When you use an adjacent item, Charge the other adjacent item for 2 second(s). When you use an adjacent item, Charge the other adjacent item for 1 second(s). 5.0.0 Aug 13, 2025 Tier Gold Diamond Cost 16 » 32 32 Value 8 » 16 16 Tooltip When you use an adjacent item, Charge the other adjacent item for 1 » 2 2 second(s). Radiant Adjacent items are affected by Freeze and Slow for half as long. There are changes to this enchantment's implementation. Added Aura Diamond Effect Add 50 to the PercentFreezeReduction of adjacent items Added Aura Diamond Effect Add 50 to the PercentSlowReduction of adjacent items Heavy Tooltip When you use an adjacent item, Slow 1 item for 1 second(s). When you use an adjacent item, Slow an item for 1 second(s). Icy Tooltip When you use an adjacent item, Freeze 1 small item for 1 second(s). When you use an adjacent item, Freeze an item for 0.5 second(s). There are changes to this enchantment's implementation. Deleted Ability Medium Diamond Gold Trigger When any adjacent item is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board that is Small for FreezeAmount [ 1 sec ] Added Ability Medium Diamond Trigger When any adjacent item is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board for FreezeAmount [ 0.5 sec ] Shielded Tooltip When you use an adjacent item, Shield 10 . When you use an adjacent item, Shield 20 . Restorative Tooltip When you use an adjacent item, Heal 15 20 . Toxic Tooltip When you use an adjacent item, Poison 1 2 . Fiery Tooltip When you use an adjacent item, Burn 1 2 . Deadly Tooltip Adjacent items have + 25 30 % Crit Chance . There are changes to this enchantment's implementation. Deleted Aura Diamond Effect Add 25% to the CritChance of adjacent items that can Crit Added Aura Diamond Effect Add 30% to the CritChance of adjacent items that can Crit Obsidian Tooltip When you use an adjacent item, deal Damage 10 20 . There are changes to this item's implementation. 3.0.0 Jun 4, 2025 Tags Relic Deadly There are changes to this enchantment's implementation. Deleted Aura Diamond Gold Effect Add 25% to the CritChance of adjacent items that have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Regen Added Aura Diamond Gold Effect Add 25% to the CritChance of adjacent items that can Crit 2.0.0 May 7, 2025 Radiant This enchantment has been removed. 1.0.0 Apr 2, 2025 Tags Crit Tooltip When you use an adjacent item, Charge the other adjacent item for 1 » 2 second(s) and it gains 10% » 20% Crit Chance for the fight. When you use an adjacent item, Charge the other adjacent item for 1 » 2 second(s). Heavy Tooltip The first time you fall below half Health each fight, Slow 3 items for 4 second(s). When you use an adjacent item, Slow 1 item for 1 second(s). There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Slow up to SlowTargets [ 3 ] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [ 4 sec ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Slow up to SlowTargets [ 1 ] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [ 1 sec ] Icy Tooltip The first time you fall below half Health each fight, Freeze 2 items for 4 second(s). When you use an adjacent item, Freeze 1 small item for 1 second(s). There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Freeze up to FreezeTargets [ 2 ] random items on your opponent's board for FreezeAmount [ 4 sec ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board that is Small for FreezeAmount [ 1 sec ] Turbo Tooltip The first time you fall below half Health each fight, Haste 3 items for 4 second(s). When you use an adjacent item, Haste it for 1 second(s). There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Haste up to HasteTargets [ 3 ] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [ 4 sec ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Haste up to HasteTargets [ 1 ] card among the item or skill which triggered this action has a CooldownMax more than 0 sec for HasteAmount [ 1 sec ] Shielded Tooltip The first time you fall below half Health each fight, Shield 120 . When you use an adjacent item, Shield 10 . There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Shield your player for ShieldApplyAmount [ 120 ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Shield your player for ShieldApplyAmount [ 10 ] Restorative Tooltip The first time you fall below half Health each fight, Heal 180 . When you use an adjacent item, Heal 15 . There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Heal your player for HealAmount [ 180 ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Heal your player for HealAmount [ 15 ] Toxic Tooltip The first time you fall below half Health each fight, Poison 12 . When you use an adjacent item, Poison 1 . There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Poison your opponent for PoisonApplyAmount [ 12 ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Poison your opponent for PoisonApplyAmount [ 1 ] Fiery Tooltip The first time you fall below half Health each fight, Burn 12 . When you use an adjacent item, Burn 1 . There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Burn your opponent for BurnApplyAmount [ 12 ] Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Burn your opponent for BurnApplyAmount [ 1 ] Shiny Tooltip This has double Crit Chance bonus. This has double Charge . There are changes to this enchantment's implementation. Deleted Aura Diamond Gold Effect Multiply the Custom_0 of this item by 2 Added Aura Diamond Gold Effect Multiply the ChargeAmount of this item by 2 Deadly Tooltip This has double Crit Chance bonus. Adjacent items have +25% Crit Chance . There are changes to this enchantment's implementation. Deleted Aura Diamond Gold Effect Multiply the Custom_0 of this item by 2 Added Aura Diamond Gold Effect Add 25% to the CritChance of adjacent items that have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison Regen Obsidian Tooltip The first time you fall below half Health each fight, Deal 120 Damage . When you use an adjacent item, deal Damage 10 . There are changes to this enchantment's implementation. Deleted Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Deal DamageAmount Damage [ 120 ] to your opponent Added Ability Medium Diamond Gold Trigger When any adjacent item is used Action Deal DamageAmount Damage [ 10 ] to your opponent There are changes to this item's implementation. Deleted Ability Low Diamond Gold Trigger When the item to the right is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the left if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison Regen until the end of the fight Deleted Ability Medium Diamond Gold Trigger When the item to the left is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the right if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison Regen until the end of the fight 0.1.9 Mar 19, 2025 There are changes to this item's implementation. Deleted Ability Low Diamond Gold Trigger When the item to the right is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the left if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison until the end of the fight Added Ability Low Diamond Gold Trigger When the item to the right is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the left if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison Regen until the end of the fight Deleted Ability Medium Diamond Gold Trigger When the item to the left is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the right if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison until the end of the fight Added Ability Medium Diamond Gold Trigger When the item to the left is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the right if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison Regen until the end of the fight 0.1.8 Mar 5, 2025 Tier Bronze Gold Tags Haste Charge C.D. 8 sec Cost 4 » 8 » 16 » 32 16 » 32 Value 2 » 4 » 8 » 16 8 » 16 Multicast 1 Active Haste 1 » 2 » 3 » 4 items for 3 second(s). Tooltip When you Crit , Charge this 2 second(s). When you use an adjacent item, Charge the other adjacent item for 1 » 2 second(s) and it gains 10% » 20% Crit Chance for the fight. Passive Adjacent items have +20% » +30% » +40% » +50% Crit Chance . Obsidian The first time you fall below half Health each fight, Deal 120 Damage . There are changes to this enchantment's implementation. Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Deal DamageAmount Damage [ 120 ] to your opponent Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Heavy Passive Slow 1 item for 2 second(s). The first time you fall below half Health each fight, Slow 3 items for 4 second(s). There are changes to this enchantment's implementation. Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Medium Diamond Gold Bronze Silver Trigger When this item is used Action Slow up to SlowTargets [ 1 ] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [ 2 sec ] Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Slow up to SlowTargets [ 3 ] random items on your opponent's board that have a CooldownMax more than 0 sec for SlowAmount [ 4 sec ] Icy Passive Freeze 1 medium or small item for 1 second(s). The first time you fall below half Health each fight, Freeze 2 items for 4 second(s). There are changes to this enchantment's implementation. Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Medium Diamond Gold Bronze Silver Trigger When this item is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board that is any of these sizes: Small Medium for FreezeAmount [ 1 sec ] Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Freeze up to FreezeTargets [ 2 ] random items on your opponent's board for FreezeAmount [ 4 sec ] Turbo Tooltip This has double Haste duration. The first time you fall below half Health each fight, Haste 3 items for 4 second(s). There are changes to this enchantment's implementation. Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Haste up to HasteTargets [ 3 ] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [ 4 sec ] Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Aura Diamond Gold Effect Multiply the HasteAmount of this item by 2 Shielded Passive Shield 20 . The first time you fall below half Health each fight, Shield 120 . There are changes to this enchantment's implementation. Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Medium Diamond Gold Bronze Silver Trigger When this item is used Action Shield your player for ShieldApplyAmount [ 20 ] Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Shield your player for ShieldApplyAmount [ 120 ] Restorative Passive Heal 30 . The first time you fall below half Health each fight, Heal 180 . There are changes to this enchantment's implementation. Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Medium Diamond Gold Bronze Silver Trigger When this item is used Action Heal your player for HealAmount [ 30 ] Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Heal your player for HealAmount [ 180 ] Toxic Passive Poison 2 . The first time you fall below half Health each fight, Poison 12 . There are changes to this enchantment's implementation. Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Medium Diamond Gold Bronze Silver Trigger When this item is used Action Poison your opponent for PoisonApplyAmount [ 2 ] Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Poison your opponent for PoisonApplyAmount [ 12 ] Fiery Passive Burn 4 . The first time you fall below half Health each fight, Burn 12 . There are changes to this enchantment's implementation. Added Ability Immediate Diamond Gold Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Add 1 to the Custom_4 of this item until the end of the fight Deleted Ability Medium Diamond Gold Bronze Silver Trigger When this item is used Action Burn your opponent for BurnApplyAmount [ 4 ] Added Ability Low Diamond Gold Prereq. While this item has a Custom_4 exactly 0 Prereq. While your player has a Health less than 0.5 times the HealthMax of your player Trigger When your player loses Health Action Burn your opponent for BurnApplyAmount [ 12 ] Shiny Tooltip This has +1 Multicast. This has double Crit Chance bonus. There are changes to this enchantment's implementation. Deleted Aura Diamond Gold Effect Add 1 to the Multicast of this item Added Aura Diamond Gold Effect Multiply the Custom_0 of this item by 2 There are changes to this item's implementation. Deleted Ability Low Diamond Gold Bronze Silver Trigger When this item is used Action Haste up to HasteTargets [ 1 » 2 » 3 » 4 ] random items on your board that have a CooldownMax more than 0 sec for HasteAmount [ 3 sec ] Added Ability Low Diamond Gold Trigger When the item to the right is used Action Charge up to ChargeTargets [ 1 ] card among the item to the left if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec » 2 sec ] Deleted Ability Low Diamond Gold Bronze Silver Trigger When any item on your board Crits Action Charge up to ChargeTargets [ 1 ] card among this item for ChargeAmount [ 2 sec ] Added Ability Low Diamond Gold Trigger When the item to the left is used Action Charge up to ChargeTargets [ 1 ] card among the item to the right if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec » 2 sec ] Added Ability Low Diamond Gold Trigger When the item to the right is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the left if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison until the end of the fight Added Ability Medium Diamond Gold Trigger When the item to the left is used Action Add the Custom_0 of this item [ 10% » 20% ] to the CritChance of the item to the right if it has a CooldownMax more than 0 sec AND is a Weapon OR has any of the following tags: Shield Heal Joy Burn Poison until the end of the fight Deleted Aura Diamond Gold Bronze Silver Effect Add the Custom_0 of this item [ 20% » 30% » 40% » 50% ] to the CritChance of adjacent items that have a CooldownMax more than 0 sec AND are Weapons OR have any of the following tags: Shield Heal Joy Burn Poison

Deep Mechanics

摆锤 (Not enchanted) Attribute Diamond ChargeAmount 1s ChargeTargets 1 SellPrice 16 BuyPrice 32 Ability Medium Diamond Trigger When the item to the right is used Action Charge up to ChargeTargets [ 1 ] card among the item to the left if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec ] Ability Medium Diamond Trigger When the item to the left is used Action Charge up to ChargeTargets [ 1 ] card among the item to the right if it has a CooldownMax more than 0 sec for ChargeAmount [ 1 sec ] 黄金 摆锤 Tooltip 此物品的价值翻倍。 Aura Diamond Effect Multiply the SellPrice of this item by 2 沉重 摆锤 Tags Slow Tooltip 使用相邻物品时, 减速 一件物品 1 秒。 Attribute Diamond SlowTargets 1 SlowAmount 1s Ability Medium Diamond Trigger When any adjacent item is used Action Slow up to SlowTargets [ 1 ] random item on your opponent's board that has a CooldownMax more than 0 sec for SlowAmount [ 1 sec ] 寒冰 摆锤 Tags Freeze Tooltip 使用相邻物品时, 冻结 一件物品 0.5 秒。 Attribute Diamond FreezeTargets 1 FreezeAmount 0.5s Ability Medium Diamond Trigger When any adjacent item is used Action Freeze up to FreezeTargets [ 1 ] random item on your opponent's board for FreezeAmount [ 0.5 sec ] 疾速 摆锤 Tags Haste Tooltip 使用相邻物品时,使之 加速 1 秒。 Attribute Diamond HasteTargets 1 HasteAmount 1s Ability Medium Diamond Trigger When any adjacent item is used Action Haste up to HasteTargets [ 1 ] card among the item or skill which triggered this action has a CooldownMax more than 0 sec for HasteAmount [ 1 sec ] 护盾 摆锤 Tags Shield Tooltip 使用相邻物品时,获得 20 护盾 。 Attribute Diamond ShieldApplyAmount 20 Ability Medium Diamond Trigger When any adjacent item is used Action Shield your player for ShieldApplyAmount [ 20 ] 回复 摆锤 Tags Heal Tooltip 使用相邻物品时,获得 20 治疗 。 Attribute Diamond HealAmount 20 Ability Medium Diamond Trigger When any adjacent item is used Action Heal your player for HealAmount [ 20 ] 毒素 摆锤 Tags Poison Tooltip 使用相邻物品时,造成 2 剧毒 。 Attribute Diamond PoisonApplyAmount 2 Ability Medium Diamond Trigger When any adjacent item is used Action Poison your opponent for PoisonApplyAmount [ 2 ] 炽焰 摆锤 Tags Burn Tooltip 使用相邻物品时,造成 2 灼烧 。 Attribute Diamond BurnApplyAmount 2 Ability Medium Diamond Trigger When any adjacent item is used Action Burn your opponent for BurnApplyAmount [ 2 ] 闪亮 摆锤 Tooltip 此物品的 充能 翻倍。 Aura Diamond Effect Multiply the ChargeAmount of this item by 2 致命 摆锤 Tooltip 相邻物品 +40% 暴击率 。 Aura Diamond Effect Add 40% to the CritChance of adjacent items that can Crit 辉耀 摆锤 Tooltip 相邻物品受到的 冻结 和 减速 效果时长减半。 Aura Diamond Effect Add 50 to the PercentFreezeReduction of adjacent items Aura Diamond Effect Add 50 to the PercentSlowReduction of adjacent items 黑曜石 摆锤 Tags Weapon Damage Tooltip 使用相邻物品时,造成 20 伤害 。 Attribute Diamond DamageAmount 20 Ability Medium Diamond Trigger When any adjacent item is used Action Deal DamageAmount Damage [ 20 ] to your opponent 长青 摆锤 Tags Regen Tooltip 当你使用相邻物品时, 生命再生 量提高 2 。 Attribute Diamond RegenApplyAmount 2 Ability Medium Diamond Trigger When any adjacent item is used Action your player gains RegenApplyAmount [ 2 ] Regen until the end of the fight